A great irony is that the only company making American Civil War tactical naval games is Russian. Totem Games’ first effort was the under-rated Ironclads. That turn-based game focused on littoral actions and was marred only by the inability of ships to exchange fire simultaneously. Ironclads High Seas moves the action a few miles from shore and uses a real-time system. Naval buffs may object that the ironclads weren’t ocean-going. The rebuttals are that some of those vessels could handle blue water and the actions are simply blockade engagements out of sight of land but not in mid-ocean. A steam-ship period naval combat simulation games focusing on fleet-scale battles in real time. Manage financial and strategic aspects while planning your squadron’s structure. Scramble your fleet to gain sea supremacy. The naval combat game allows you to set up battles squadron groups, their formations and management, with realistic ship models and characteristics, as well as advanced ballistisc and weapon models.